Software Engineer(Unity)
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Job Description
Position Summary We're looking for software engineers with strong computer science fundamentals and hands-on
experience
in Unity and C#. In this role, you'll design, implement, and own core gameplay and runtime systems, making thoughtful trade-offs across performance, correctness, and maintainability. You'll work in a fast-moving environment where engineers are expected to reason deeply about problems, pick the right abstractions, and ship high-quality code that runs at scale. If you enjoy solving complex engineering problems and building delightful experiences using Unity as a tool, you'll thrive here
Requirements
What’s required of you 2+years'
experience
in software engineering, with hands-on game development in Unity and C#. Apply strong computer science fundamentals (data structures, OOP, systems thinking) to solve gameplay and runtime problems. Design, implement, and own modular, reusable, and reliable systems Collaborate with designers, product managers, QA, and artists to co-design systems, not just translate specifications Continuously improve code quality through refactoring, reviews, and technical best practices Communicate clearly, think creatively, and collaborate effectively in cross-functional teams What we are looking for Strong software engineering fundamentals with hands-on
experience
building systems in Unity Deep understanding of Unity's execution model, including scripting, scene and object lifecycles, rendering, and input/UI systems Ability to design and evolve gameplay and runtime systems, not just implement features
Experience
working with physics, animation, and visual effects, with a focus on correctness, performance, and maintainability Solid grasp of object-oriented design, SOLID principles, and common architectural patterns, and the judgment to apply them pragmatically Ability to write clean, readable, well-tested, and maintainable code, and to continuously improve existing systems through refactoring
Experience
with shipping and running live mobile titles
Experience
optimizing memory usage, CPU cost, and frame-time budgets, is a plus
Key Requirements & Skills
What’s required of you 2+years'
experience
in software engineering, with hands-on game development in Unity and C#. Apply strong computer science fundamentals (data structures, OOP, systems thinking) to solve gameplay and runtime problems. Design, implement, and own modular, reusable, and reliable systems Collaborate with designers, product managers, QA, and artists to co-design systems, not just translate specifications Continuously improve code quality through refactoring, reviews, and technical best practices Communicate clearly, think creatively, and collaborate effectively in cross-functional teams What we are looking for Strong software engineering fundamentals with hands-on
experience
building systems in Unity Deep understanding of Unity's execution model, including scripting, scene and object lifecycles, rendering, and input/UI systems Ability to design and evolve gameplay and runtime systems, not just implement features
Experience
working with physics, animation, and visual effects, with a focus on correctness, performance, and maintainability Solid grasp of object-oriented design, SOLID principles, and common architectural patterns, and the judgment to apply them pragmatically Ability to write clean, readable, well-tested, and maintainable code, and to continuously improve existing systems through refactoring
Experience
with shipping and running live mobile titles
Experience
optimizing memory usage, CPU cost, and frame-time budgets, is a plus
Frequently Asked Questions
How to apply for Software Engineer(Unity) at PlaySimple Games?
Click the "Apply via CareerScan" button on this page.
What is the salary for this role?
Salary details will be discussed during the interview.
What experience is required?
3 years of experience is required.
Is this position still open?
Yes, currently active and accepting applications.
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Software Engineer(Unity)
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