Scan your resume against ATS criteria for this MLOps Engineer, LLM Systems (Serving, GPU Kernels, Profiling) role at Weekday 1.
Join a leading AI lab's cutting-edge GenAI team and help build foundational AI models from the ground up. We're seeking MLOps Engineers with hands-on experience in large language model infrastructure across any of four areas: GPU kernel programming, performance profiling and trace analysis, debugging accelerated and distributed workloads, and high-throughput inference serving. This role involves AI model training and evaluation work, including writing and assessing MLOps and ML systems tasks and solutions to generate high-quality training data for frontier AI systems.
Key Responsibilities
Design challenging, domain-relevant tasks across four areas, GPU kernels, performance profiling, debugging, and inference serving, and write accurate, well-structured solutions to them.
Guide research and engineering teams to close knowledge gaps and improve AI model performance on ML systems, training infrastructure, and framework-level topics.
Evaluate MLOps and ML systems tasks and solutions, and provide clear, written technical feedback that stands up to reviewer scrutiny.
Develop guidelines and detailed rubrics or evaluation frameworks covering kernel-level optimization, profiler output interpretation, distributed systems reasoning, and serving throughput and latency trade-offs.
Collaborate with other subject matter experts to keep training data consistent and accurate.
Core Qualifications
2+ years of hands-on professional experience in ML systems, ML infrastructure, model serving, or GPU and accelerator performance engineering. This is a hands-on systems role rather than an applied modelling or data science.
Practical experience in at least of the following, with more than a strong plus: writing or optimizing custom GPU kernels (CUDA, Triton, Pallas); performance profiling and trace analysis (Kineto, torch.profiler, Nsight, XLA or JAX profiler); debugging distributed or accelerator-bound workloads; serving large language models at scale (vLLM, SGLang, TensorRT-LLM, Ray Serve, KV cache, paged attention, continuous batching).
Working production experience with JAX and/or PyTorch. Framework-level depth is a strong plus: custom operators, distributed training (FSDP, DDP, DeepSpeed, Megatron), or compiler and graph-level work.
Familiarity with modern accelerators such as A100, H100, B200 or TPU, and the ability to reason about throughput, latency and memory trade-offs.
Demonstrable career progression.
Ability to engage reliably for at least 40 hours/week during weekdays.
Strong written communication skills and the ability to explain complex technical decisions clearly.
How to apply for MLOps Engineer, LLM Systems (Serving, GPU Kernels, Profiling) at Weekday 1?
Click the "Apply on Company Website" button on this page to submit your application directly on the employer's official portal.
What is the salary for this role?
The salary for this role is $90-$120 per hour per annum.
What experience is required?
2+ years of experience is required.
Is this position still open?
Yes, currently active and accepting applications.
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MLOps Engineer, LLM Systems (Serving, GPU Kernels, Profiling)
Weekday 1 · United States