Scan your resume against ATS criteria for this Technical Animation Director (F/M/NB) [AAA Project] role at Ubisoft.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Directly reporting to the
, the person in this role is responsible for identifying, preparing, and adapting the tools that will be used throughout production on the
side, including
.
A strong background as an
, preferably in the video game industry.
and/or
; knowledge of both
is a strong asset.
.
and
is highly desirable.
Founded in 1996,
has contributed to many of the Group’s blockbuster franchises, collaborating on series such as Splinter Cell and Assassin’s Creed® , as well as developing major gameplay experiences including the raid for Tom Clancy’s The Division 2® and Ghost Recon Wildlands . We are also proud to have created our own original IPs, Steep and later Riders Republic .
Beyond our AAA productions, we contribute to the Group’s technological innovation through our center of expertise around the
game engine, as well as through the Technology Group in collaboration with Ubisoft Montréal.
Located in of France’s most dynamic regions, Ubisoft Annecy enjoys an exceptional setting between lake and mountains, in the heart of the “Venice of the Alps,” just 30 minutes from Geneva International Airport. As a continuously growing studio, we place employee engagement and teamwork at the center of everything we do. Our ambition is driven by innovation and excellence, with ultimate goal: delivering outstanding experiences for our players.
A strong background as an
, preferably in the video game industry.
and/or
; knowledge of both
is a strong asset.
.
and
is highly desirable.
Founded in 1996,
has contributed to many of the Group’s blockbuster franchises, collaborating on series such as Splinter Cell and Assassin’s Creed® , as well as developing major gameplay experiences including the raid for Tom Clancy’s The Division 2® and Ghost Recon Wildlands . We are also proud to have created our own original IPs, Steep and later Riders Republic .
Beyond our AAA productions, we contribute to the Group’s technological innovation through our center of expertise around the
game engine, as well as through the Technology Group in collaboration with Ubisoft Montréal.
Located in of France’s most dynamic regions, Ubisoft Annecy enjoys an exceptional setting between lake and mountains, in the heart of the “Venice of the Alps,” just 30 minutes from Geneva International Airport. As a continuously growing studio, we place employee engagement and teamwork at the center of everything we do. Our ambition is driven by innovation and excellence, with ultimate goal: delivering outstanding experiences for our players.
How to apply for Technical Animation Director (F/M/NB) [AAA Project] at Ubisoft?
Click the "Apply on Company Website" button on this page to submit your application directly on the employer's official portal.
What is the salary for this role?
Salary details will be discussed during the interview.
What experience is required?
This position is open to freshers and experienced candidates.
Is this position still open?
Yes, currently active and accepting applications.
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Technical Animation Director (F/M/NB) [AAA Project]
Ubisoft · Annecy