Scan your resume against ATS criteria for this Staff Graphics Engineer, Rendering (Simulation) role at Careers Gm.
Remote: This role is open to a fully remote position or hybrid with of our offices if preferred.
As a Staff Graphics Engineer on the Rendering team, you will push the visual and physical fidelity of a GPU-accelerated, physically-based sensor simulator used to generate synthetic data — cameras, LiDAR, radar, and depth sensors — for autonomous vehicle development and validation
The Rendering team builds the physically-based rendering core of our sensor simulation platform. We own the full path from scene and material ingestion through GPU ray tracing, atmospheric and volumetric rendering, sensor image formation, and post-processing. Our stack includes C++ (17/20), CUDA, NVIDIA OptiX, NVIDIA MDL, OpenUSD, and ROS. We care about light transport correctness, radiometric accuracy, performance on real production scenes, and clean, maintainable architecture.
in our OptiX-based renderer — improving sampling, multi-bounce indirect illumination, and overall path tracing fidelity while keeping it tractable for large-scale, time-stepped simulation.
through our NVIDIA MDL integration — microfacet BRDFs, layered and coat materials, and correct energy conservation in OptiX closest-hit evaluation.
— wavelength-dependent sky and material response, spectral-to-XYZ-to-RGB conversion, and physically-grounded units from scene radiance through to sensor output.
— the spectral sky model (Prague Sky Model), volumetric clouds (multi-layer, multi-scattering, phase functions, aerial perspective), participating media, and fog.
— the GPU ISP (demosaic, tone mapping, exposure/EV100, auto white balance via correlated color temperature), and physically-based lens and sensor effects such as motion blur, rolling shutter, lens distortion, and sensor noise.
strategies — importance sampling, blue-noise and stratified sampling, MIS, and spatial/temporal denoising that reduce variance without compromising physical accuracy.
and collaborate with adjacent teams to plumb new lighting, weather, and sensor parameters end-to-end.
,
,
, importance sampling, and light transport. You can read a SIGGRAPH paper and turn it into correct, performant shader code.
skills (modern C++17/20), including performance optimization, memory management, and clean API and system design in a large codebase.
experience — CUDA and/or a ray tracing API (OptiX, DXR, Vulkan RT) — with a real understanding of GPU architecture and execution.
, OSL, or other physically-based material systems.
specifically, or other GPU ray tracing / BVH-based pipelines.
scene description and asset pipelines.
and integrating rendering output into robotics / AV data stacks.
The compensation information is a good faith estimate. It is based on what a successful applicant might be paid in accordance with applicable state laws. The compensation may not be representative for positions located outside of New York, Colorado, California, or Washington.
The salary range for this role is $160,200 to $246,300. The actual base salary a successful candidate will be offered within this range will vary based on factors relevant to the position.
Bonus Potential: An incentive pay program offers payouts based on company performance, job level, and individual performance.
GM does not provide immigration-related sponsorship for this role. Do not apply for this role if you will need GM immigration sponsorship now or in the future. This includes direct company sponsorship, entry of GM as the immigration employer of record on a government form, and any work authorization requiring a written submission or other immigration support from the company (e.g., H1-B, OPT, STEM OPT, CPT, TN, J-1, etc).
Our vision is a world with Zero Crashes, Zero Emissions and Zero Congestion and we embrace the responsibility to lead the change that will make our world better, safer and more equitable for all.
We believe we all must make a choice every day – individually and collectively – to drive meaningful change through our words, our deeds and our culture. Every day, we want every employee to feel they belong to General Motors team.
From day, we're looking out for your well-being–at work and at home–so you can focus on realizing your ambitions. Learn how GM supports a rewarding career that rewards you personally by visiting https://search-careers.gm.com/en/working-at-gm/total-rewards
.
General Motors is committed to being a workplace that is not free of unlawful discrimination, but that genuinely fosters inclusion and belonging. We strongly believe that providing an inclusive workplace creates an environment in which our employees can thrive and develop better products for our customers.
All employment decisions are made on a non-discriminatory basis without regard to sex, race, color, national origin, citizenship status, religion, age, disability, pregnancy or maternity status, sexual orientation, gender identity, status as a veteran or protected veteran, or any other similarly protected status in accordance with federal, state and local laws.
We encourage interested candidates to review the key responsibilities and qualifications for each role and apply for any positions that match their skills and capabilities. Applicants in the recruitment process may be required, where applicable, to successfully complete a role-related assessment(s) and/or a pre-employment screening prior to beginning employment. To learn more, visit https://search-careers.gm.com/en/how-we-hire
.
General Motors offers opportunities to all job seekers including individuals with disabilities. If you need a reasonable accommodation to assist with your job search or application for employment, mailto:[email protected]
us or call us at 1-800-865-7580. In your email, please include a description of the specific accommodation you are requesting as well as the job title and requisition number of the position for which you are applying.
medical, dental, vision, Health Savings Account, Flexible Spending Accounts, retirement savings plan, sickness and accident benefits, life insurance, paid vacation & holidays, tuition assistance programs, employee assistance program, GM vehicle discounts and more.
How to apply for Staff Graphics Engineer, Rendering (Simulation) at Careers Gm?
Click the "Apply on Company Website" button on this page to submit your application directly on the employer's official portal.
What is the salary for this role?
The salary for this role is $160,200 per annum.
What experience is required?
8+ years of experience is required.
Is this position still open?
Yes, currently active and accepting applications.
Explore related active roles in design
Staff Graphics Engineer, Rendering (Simulation)
Careers Gm · Sunnyvale